Changing Images on Button Click Using SQLite Databases in Swift

Understanding SQLite Databases and Image Display on Button Click

As a developer, working with databases and displaying images can be challenging tasks. In this article, we will explore how to change the image displayed on button click by querying an SQLite database.

Introduction to SQLite Databases

SQLite is a self-contained, file-based relational database that allows for efficient storage and retrieval of data. It is widely used in mobile and web applications due to its small size, speed, and ease of use.

In this article, we will focus on retrieving images from an SQLite database and displaying them on button click using Swift.

Understanding the Database Structure

The SQLite database used in this example contains a single table named “animal” with two columns: rowid and brand_name. The rowid column represents the primary key of each record in the table, while the brand_name column stores the corresponding image file name.

Here is an example of how the database structure might look like:

rowidbrand_name
1image1.jpg
2image2.jpg
3image3.jpg

Querying the Database

To query the database, we use a SQLite statement. In this example, we are using the following statement:

SELECT * FROM animal WHERE rowid = ?

This statement retrieves all rows from the “animal” table where the rowid matches the value passed to the ? placeholder.

Converting Constants to Strings

In Swift, constants must be converted to strings before they can be used in a SQLite query. We use the UTF8String() method to achieve this:

const char *chstmt = [query UTF8String];

Creating a Table Model Class

To make it easier to work with the database, we create a table model class that represents each row in the “animal” table.

Here is an example of how the Animal class might look like:

import UIKit

class Animal {
    var rowid: Int?
    var brandName: String?

    init(rowid: Int?, brandName: String?) {
        self.rowid = rowid
        self.brandName = brandName
    }
}

Retrieving Images from the Database

To retrieve images from the database, we use the UIImage class and the NSData class to convert the image data to a UIImage.

Here is an example of how the code might look like:

func readSQLiteFile(sno: Int) {
    // Connect to the SQLite database
    let database = sqlite3_open("/path/to/database.db", nil)

    if database == nil {
        print("Cannot open database")
        return
    }

    // Create a query statement
    var query = ""
    query = "SELECT brand_name FROM animal WHERE rowid = ?"
    let chstmt = query.utf8String

    // Prepare the query statement
    sqlite3_prepare_v2(database, chstmt, -1, nil, nil)

    while sqlite3_step(sqlite3_stmt!) == SQLITE_ROW {
        let brandName = String(cString: sqlite3_column_text(sqlite3_stmt!, 0))
        print("Brand Name: \(brandName)")

        // Retrieve the image data
        let length = sqlite3_column_bytes(sqlite3_stmt!, 1)
        let imageData = Data(bytes: sqlite3_column_blob(sqlite3_stmt!, 1), bytesaked: Int(length))

        // Convert the image data to a UIImage
        if length > 0 {
            let image = UIImage(data:imageData)!

            // Display the image on screen
            imager.image = image
        }
    }

    // Finalize the query statement
    sqlite3_finalize(sqlite3_stmt!)

    // Close the SQLite database
    sqlite3_close(database)
}

Changing the Image on Button Click

To change the image displayed on button click, we can modify the changeNext method to call the readSQLiteFile function repeatedly.

Here is an example of how the code might look like:

func changeNext() {
    // Reset the image index
    var j = 0

    // Call the readSQLiteFile function repeatedly
    while j < 10 {
        readSQLiteFile(sno: j)
        j += 1
    }
}

Conclusion

In this article, we explored how to change the image displayed on button click by querying an SQLite database. We created a table model class to represent each row in the “animal” table and used it to retrieve images from the database.

By modifying the changeNext method to call the readSQLiteFile function repeatedly, we can achieve the desired effect of changing the image displayed on button click.

Additional Tips

  • Always connect to the SQLite database before executing any queries.
  • Use prepared statements to avoid SQL injection attacks.
  • Close the SQLite database when finished using it to prevent file corruption and improve performance.
  • Use a table model class to represent each row in the “animal” table to simplify data access and manipulation.

Frequently Asked Questions

  • What is an SQLite database?

    An SQLite database is a self-contained, file-based relational database that allows for efficient storage and retrieval of data.

  • How do I connect to an SQLite database?

    To connect to an SQLite database, use the sqlite3_open function and provide the path to the database file as the first argument.

  • What is a prepared statement?

    A prepared statement is a precompiled SQL query that can be executed multiple times with different parameter values. This improves performance by reducing the overhead of parsing and compiling SQL queries.


Last modified on 2023-06-14